Note: This is a playable demo release, taking you about half way through the game.
The demo ends when the scary part is about to begin and the tragedy behind the story is about to be revealed... It was initially created in 2003-2004 and was recently (december 2007) completed to this playable state. Time will tell if it ever will be completed. (More horror to be added if finished)
To play outside of devArt at higher resolution, visit [link]
Inspired by the movies The Ring and The Grudge. To mention a few.
Game inspiration from Silent Hill and other online flash games such as Arcane (the miller estate and the stone cirkle, Warner Bros)
Escape from Elm Street ([link]
Night after night I've had this dream... I see a girl in the attic window of this old asylum. She scream out in fear, a scream that wake me up. It seem as my only hope to get rid of this nightmare and hopefully help the girl in need, is to confront it.
Night fall as I open the rusty gate to the abandoned building that is holding more memories of screams, despair and lunacy than any man or woman can handle. What has happened here?
Credits: Storyline, game play concept and solutions by Daniel Wiberg and Mattias Sköld - Nasturtium Inc. 2003 - 2004. Background images drawn and colorized by Mattias. Heroine, production design, sounds and programming by Daniel Wiberg, [link]
Music by The Season to Come & Mircalla.